This is a 3D modeling and texturing inspiration based on the Double-Barrel Breech-Loading Pinfire Shotgun that is in the museum of metropolitan new york.
My Job at this work was modeling geometry in Maya and exporting to Zbrush to create engraving and export as displacement file. I used Mari for texturing. For creating some maps like AO, curvature, and cavity, I used Mari substance painter and ZBrush.
for finalized work such as look dev, Lighting, and rendering I used Maya and V-Ray.
The biggest challenge for me was how to create a wood texture with procedural nodes to be most same as real and also create engraving in ZBrush based on the use main photo of the shotgun.